The
Noise filters add or remove noise, or pixels with randomly
distributed color levels. This helps to blend a selection into the
surrounding pixels. Noise filters can create unusual textures or
remove problem areas, such as dust and scratches.
- Add Noise
-
Applies
random pixels to an image, simulating the effect of shooting pictures
on high-speed film. You can also use the Add Noise filter to reduce banding
in feathered selections or graduated fills or to give a more realistic
look to heavily retouched areas. Options for noise distribution
include Uniform and Gaussian. Uniform distributes color values of
noise using random numbers between 0 and plus or minus the specified
value, creating a subtle effect. Gaussian distributes color values
of noise along a bell-shaped curve, creating a speckled effect.
The Monochromatic option applies the filter to only the tonal elements
in the image without changing the colors.
- Despeckle
-
Detects
the edges in an image (areas where significant color changes occur)
and blurs all of the selection except those edges. This blurring removes
noise while preserving detail.
- Dust & Scratches
-
Reduces
noise by changing dissimilar pixels. To achieve a balance between
sharpening the image and hiding defects, try various combinations
of Radius and Threshold settings. Or apply the filter to selected
areas in the image. See also Apply the Dust And Scratches filter.
- Median
-
Reduces noise
in an image by blending the brightness of pixels within a selection.
The filter searches the radius of a pixel selection for
pixels of similar brightness, discarding pixels that differ too
much from adjacent pixels, and replaces the center pixel with the
median brightness value of the searched pixels. This filter is useful
for eliminating or reducing the effect of motion on an image.
- Reduce Noise
-
Reduces noise while preserving edges based on user settings affecting
the overall image or individual channels. See Reduce image noise and JPEG artifacts.