If you chose Scale, drag a handle on the bounding box. Press Shift as you drag a corner handle to scale proportionately. When positioned over a handle, the pointer becomes a double arrow.
If you chose Rotate, move the pointer outside the bounding border (it becomes a curved, two-sided arrow), and then drag. Press Shift to constrain the rotation to 15° increments.
If you chose Skew, drag a side handle to slant the bounding box.
If you chose Distort, drag a corner handle to stretch the bounding box.
If you chose Perspective, drag a corner handle to apply perspective to the bounding box.
If you chose Warp, choose a warp from the Warp Style pop‑up menu in the options bar, or to perform a custom warp, drag the control points, a line, or an area within the mesh to change the shape of the bounding box and mesh.
For all types of transformations, enter a value
in the options bar. For example, to rotate an item, specify degrees
in the rotation text
box.
Press Enter (Windows) or Return
(Mac OS), click the Commit button in
the options bar, or double-click inside the transformation marquee.
To cancel the transformation, press Esc or click
the Cancel button in
the options bar.