The
Texture effects are raster-based and use the document’s raster effects settings
whenever you apply the effect to a vector graphic. They are available only
for documents in RGB color mode.
- Craquelure
-
Paints
an image onto a high-relief plaster surface, producing a fine network
of cracks that follow the contours of the image. Use this filter
to create an embossing effect with images that contain a broad range
of color or grayscale values.
- Grain
-
Adds texture
to an image by simulating different kinds of grain—regular, soft,
sprinkles, clumped, contrasty, enlarged, stippled, horizontal, vertical,
or speckle. For more information on using this command’s texturizing
options, see Use texture and glass surface controls.
- Mosaic Tiles
-
Draws the image as if it were made up of small chips or tiles
and adds grout between the tiles. (In contrast, the Pixelate >
Mosaic command breaks up an image into blocks of different-colored
pixels.)
- Patchwork
-
Breaks
up an image into squares filled with the predominant color in that
area of the image. The filter randomly reduces or increases the
tile depth to replicate highlights and shadows.
- Stained Glass
-
Repaints
an image as single-colored adjacent cells outlined in the foreground
color.
- Texturizer
-
Applies
a texture you select or create to an image.